Video Games
Security, Video Games,
Cyrex Hacking Roundup: August
The world of cybersecurity is always moving, there is a constant back and forth between the hacking collectives and the security systems in place to stop them. For those interested in the cybersecurity world, we thought it could be helpful to take some of the bigger hacks that have happened recently and elaborate on them. It can be difficult to ...
5 August 2021
Video Games, Security,
Webinar Catchup: Art of Online Game Hacking
Recently, our COO and Co-Founder, Mathieu Huysman, held a webinar discussing the ins and outs of online game hacking. In case you missed it, you can find the archived stream below. Otherwise, we thought it would be good to summarise and revisit some key points our expert ethical hacker and cybersecurity specialist touched on. Why do people hack? This is ...
15 July 2021
Video Games, Security,
Gaming Industry Plagued by Hackers
With the recent and very public attacks on several high-profile game companies, we felt it was time to address the topic. There is a worrying lack of modernity in the security of the gaming industry. We have talked about why the games industry would be targeted by hackers. And for many years we have warned that these attacks will only ...
8 July 2021
Blockchain, Security, Video Games,
NFTs & Blockchain in the Gaming Industry
With our previous work on games and applications based on the blockchain, we thought it would be good to talk about it! With their growing popularity, let’s dive into blockchain, NFTs, and smart contracts. We’ll talk about what they are, why they’re trending, and the security measures to consider in this evolving digital marketplace. If you’d like to learn more ...
1 July 2021
Security, Video Games,
Security Explained: Eyes-on Oculus
With VR headsets becoming more and more available, our engineers decided to see what the security is like on the Oculus systems. Back when we started hacking and conducting penetration tests, things were much easier. Nobody knew about security, nobody took it seriously. With the rise of VR popularity, we wanted to make sure this mentality hadn’t maintained across several ...
24 June 2021
Security, Video Games,
Security Explained: Fear the Peer-to-Peer
Peer-to-peer or P2P is a method of connecting players during gameplay. Security without sacrificing performance is a key goal for us at Cyrex. It’s our modus operandi, our driving force when it comes to conducting security testing. P2P networking is a cost-effective alternative. However, we’ve noticed a lack of knowledge regarding its vulnerability to malicious actors. Dedicated Server There are ...
16 June 2021
Video Games, Security,
Cyrex and Gameplay Security
When it comes to securing games against hackers, there’s a common misconception that can be very harmful to the security world. When a typical security firm tests for vulnerabilities, they’re unlikely to even consider testing the gameplay. This is because of the misconception that gameplay is rarely attacked, as it’s not as common as a traditional back-end API. In addition, ...
29 April 2021
Security, Video Games,
Why do Hackers Target the Gaming Industry?
Hacking in the games industry is not rare. It is an industry that has been growing exponentially for many years. This growth means much greater exposure to the world at large. More exposure usually means more risks. It’s an all-too-common event that hackers break into a game and began to exploit it. As an industry built around tech-literate users, the ...
18 February 2021
Video Games, Development, Load Testing,
Cyrex Load Testing: Is Your Game Ready for Success?
Cyrex are delighted to announce their newest service, load testing. Taking all your game stress and load testing requirements and blowing them out of the water. Our brand-new load testing services will be on hand to help you to know exactly what your game server can take. Whether the traffic gets busy or hectic, you’ll know what you can handle. ...
14 January 2021